I've managed to pull this off a number of times but usually it's limited to only once per opponent because it's easy to defend against and most players will wise up after the first time (especially because it's so humiliating). This will keep him on edge thinking you're about to launch a devastating tank rush any moment which will buy you enough time to build up your MiG force. Just the prospect of you returning every 60 seconds to completely obliterate yet another key structure with your near invincible lightning quick MiG attack force is enough to get most to throw in the towel.Īn excellent strategy to use along with the MiG rush plan is to send out a couple or three tanks ahead of time to mill about near the opponent's base perhaps taking potshots at his harvester or something like that. This will usually take it down in one pass and if the opponent has few or no air defenses, it will almost always get him to concede. But once you they are up and running (and you've managed to recon your opponent's base with some infantry), it's simply a matter of sending all your MiGs to attack the opponent's construction yard. To pull it off you have to go very light on base defenses (which means few or no tanks) in order to get your MiG attack force up and running as quickly as possible. Basically, it's a bluff because it's costly and time consuming. This is where you play as Soviets and you put all your resources into building six airfields and six MiG aircraft. (Construction yard? Construction yard?! We don't need no stinkin' construction yard!!) Experienced players who are not intimidated by losing their construction yard know this and will launch a counter attack immediately after your tank rush knowing that your base is weak and vulnerable. Executing your rush means time away from building up your base defenses (unless you're really good). Or you could go with five Soviet heavy tanks instead of six to cut down on build time.Īgainst more experienced players, be ready for a counter attack. Play as Soviets and build heavy tanks for an extra devastating attack (e.g., take down more buildings after destroying the construction yard). Play as the Allies and build light tanks for the fastest rush. It's job is to destroy the enemy construction yard, do or die. Don't bother fighting off anything that attacks your tanks. Race them right past whatever base defenses the opponent has up and running and go straight for his constuction yard. Simply pump out six tanks as fast as you can and then send them immediately to the enemy base. Widely used (and overused), this strategy is a no-brainer. Here are some good offensive and defensive multiplayer strategies I've seen work, starting off with the quintessential. Basically the sum total of your multiplayer strategy will be GET THEM BEFORE THEY GET YOU. For the most part, fully expect your human opponent(s) to -in very short order- come charging into your base with a platoon of heavy tanks, stop for a brief second to laugh at your Tesla coils and then proceed to lay waste to everything in sight. It just ain't gonna happen.Īnd this is simply because there is no time. Forget about building a nice pretty walled-in base with a bunch of perfectly placed Tesla coils and flame towers and then reconning and planning a sophisticated offensive strategy with a series of complex flanking attacks. Unfortunately, in my experience, multiplayer does not often get much more sophisticated than this. More experienced players will however immediately launch a counter attack at the rushing opponent knowing that they may have gambled everything on the success of the rush and did not sufficiently prepare for (or even expect) any form of retaliation. When a tank rush is successful -and especially so against inexperienced players- it will more often than not result in a 'psychological victory' where the opponent is, for all intents and purposes, not actually defeated but his morale is so crushed from losing his construction yard that he concedes without a battle. And of course the most popular structure to target using a tank rush is the opponent's construction yard. Typically this is known as 'rushing' and the most popular units to use in a rush are tanks, hence 'tank rush'. In Red Alert 1, multiplayer strategy mostly -and unfortunately- consists of building a small powerful attack force as quickly as you can and then immediately launching an offensive at the enemy in an attempt to destroy key structures in his base before he is sufficiently prepared to defend them. Classic Red Alert - New Jackpot Mission.How to Install Red Alert 1 on Windows XP.
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